About Know It
Know It is a small, independent trivia game, made for the kind of evening where friends sit around a table with their phones out anyway. It isn't part of a studio or a publisher, and it has no investors: one maker, and the people who write in.
Why it exists
The best trivia nights aren't won by the person who knows the most. They're won by whoever reads the table best: who is bluffing, who really knows their football, who always gets the geography ones. Board games like iKNOW and Wits & Wagers capture that, but you need the box, a reader who sits the round out, and someone counting chips. Know It moves that kind of game onto the phones everyone already has, in the languages the people around the table actually speak: English, Lithuanian and Polish.
Where the questions come from
The game has 2,019 questions, each with three clues from hard to easy. They come from two places:
- The TriviaHG dataset, an open research collection of trivia questions with graded hints (TriviaHG on GitHub, MIT licence). Its questions were filtered, rewritten into three clues that get easier, and stripped of near-duplicates.
- Questions written for the game, added in batches, including a Christmas set of 58 questions about carols, films and traditions.
Every question exists in English, Lithuanian and Polish, and an answer counts in any of the three. Lithuanian and Polish aren't word-for-word translations: names, places and spellings follow how they are written in each language (Munich is Miunchenas and Monachium), and each answer has a list of accepted alternatives.
How the questions are checked
- Difficulty. Easier questions are graded by hand and played by default; the host can switch to mixed or harder.
- Fair clues. Clues are ordered from the one that gives away least to the one that gives away most. Automated checks make sure no clue names the answer, no clue only makes sense after another one, and no translation adds a giveaway.
- Answer matching. Before every update, tests run every answer and every accepted alternative, in all three languages, through the answer checker. Typos, missing accents and a surname on its own are accepted, and the checker must never accept one question's answer for a different question.
- Your reports. When a player writes in about a wrong or outdated answer, it's fixed and the fix ships with the next update.
What's on the site
- The party game for 2–10 players, each on their own phone.
- The question of the day, the same for everyone, with every earlier question in the archive.
- Ten-question practice rounds on your own.
- Guides: the rules, how the iKNOW board game works, and how other quiz games compare.
Get in touch
Spotted a wrong answer, have an idea for a question, or want Know It in your language? Write to hello@knowitgame.com.
iKNOW is a trademark of Tactic Games. Know It is an independent game and is not affiliated with, endorsed by, or connected to Tactic Games. Questions are adapted from the TriviaHG dataset (MIT licence). Wits & Wagers is a trademark of North Star Games. Know It is a different game and is not affiliated with, endorsed by, or connected to North Star Games.